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Hi, I'm Katharina.

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I'm an audio designer based in Düsseldorf, Germany and I'm currently working at Dynamedion.

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My time was always filled with music, orchestra rehearsals, concerts and a lot of practice. In 2014 I decided to combine my passion for music with my love for the technical aspect of recording music.

 

I studied sound enigneering at Hochschule Düsseldorf where I also got clarinet and music theory lessons at Robert Schumann Hochschule.

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My passion for video games stems from the many ways to integrate audio in unique ways. Each game has different requirements and I enjoy finding new and creative solutions to achieve the best possible sound design.

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Skills

Unity  Unreal Engine 4  I  Wwise  I  Fmod  I  Reaper  ProTools  I  Sequoia  I  Izotope RX  I  VR sound design  I  ambisonics mixing  I  C# audio programming  I  Blueprints  I  Lua  I  Git  I  foley  classical music recordings

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