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Realistic recreation of directional characteristics of musical instruments in virtual reality
For my bachelor thesis I recreated the directional characteristics of two different Instruments in VR. As a real instrument does, I wanted the VR model to emit slighty differerent frequencies depending on the listener position. I took the Data, gathered by the SEACEN project (RWTH Aachen and TU Berlin) and developped three more or less detailed models. Then I did a hearing test with around 30 experimentees.
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The project was made with Unity and Wwise

Directional characteristics of a violin

Prototype Model 3 for violin
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